by Josh Lander | Sep 2, 2024 | Powershell
Disclaimer: This article is provided as-is, without any warranties. Use the code at your own risk. I am not responsible for any issues or mistakes that may arise. If you choose to use or reference this code, please make sure to avoid logging out of your Battle.net...
by Josh Lander | Aug 20, 2024 | Unreal
Did you know that when you create an Unreal Engine 5.4 project (and possibly earlier versions), it automatically generates a .vsconfig file in your project folder? What is a .vsconfig File? You might be wondering, “What does a .vsconfig file do?” Well, at...
by Josh Lander | Oct 12, 2017 | Horizon View
Issue: Trying to push a new image to a desktop pool, and got a provisioning error: Fault type is VC_FAULT_FATAL – A general system error occurred: Connection refused After searching for a fix, I came across this article from VMware. Solution: Restarting vCenter...
by Josh Lander | Aug 4, 2017 | AppVolumes, Horizon View, VMware
I had a tons of errors in vCenter in the recent tasks list when recomposing a pool: Invalid configuration for device ‘0’ Invalid configuration for device ‘1’ After calls to Vmware support, which they couldn’t pinpoint the error, I sat and...
by Josh Lander | Jul 28, 2017 | Unreal, Visual Studio
I was having issues compiling the Windows Universal Platform version of the Unreal Game Engine. https://forums.unrealengine.com/showthread.php?118375-Unreal-Engine-4-is-available-for-Win10-UWP-app-dev-now I kept getting ‘/FU’ requires an argument, and...
by Josh Lander | Jul 28, 2017 | Visual Studio
I recently ran into some issues compiling an older version of the Unreal 4 game engine, and needed to downgrade my Visual Studio 2015 update 3 to update 2. During a fresh install, the Visual Studio installer automatically goes out, and downloads the latest updates...
by Josh Lander | May 19, 2017 | AppVolumes, Horizon View, VMware
Issue: We recently upgraded to VMWare App Volumes 2.11 and had an issue on login to a Windows 7 VDI system where users were getting the following message: “Error on login either ‘-r’ or ‘-s’ must be specified” After submitting a...
by Josh Lander | May 19, 2017 | Unreal
I got excited to see code in the latest release of Unreal 4.12.5 to support SQLite intetration which I plan to use for dedicated servers for storing inventory and player data. I followed lots of post down interesting rabbit holes. For your personal reading enjoyment,...
by Josh Lander | May 18, 2017 | Uncategorized
Welcome to my IT mind dump, also known as my blog. This site is my repository for all the technical snippets and solutions I’ve gathered, helping me avoid repeating the same problem twice. It also serves as a record of the projects I’ve started (as hobbies) and...
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