by Josh Lander | Sep 2, 2024 | Powershell
Disclaimer: This article is provided as-is, without any warranties. Use the code at your own risk. I am not responsible for any issues or mistakes that may arise. If you choose to use or reference this code, please make sure to avoid logging out of your Battle.net...
by Josh Lander | Aug 20, 2024 | Unreal
Did you know that when you create an Unreal Engine 5.4 project (and possibly earlier versions), it automatically generates a .vsconfig file in your project folder? What is a .vsconfig File? You might be wondering, “What does a .vsconfig file do?” Well, at...
by Josh Lander | Oct 12, 2017 | Horizon View
Issue: Trying to push a new image to a desktop pool, and got a provisioning error: Fault type is VC_FAULT_FATAL – A general system error occurred: Connection refused After searching for a fix, I came across this article from VMware. Solution: Restarting vCenter...
by Josh Lander | Aug 4, 2017 | AppVolumes, Horizon View, VMware
I had a tons of errors in vCenter in the recent tasks list when recomposing a pool: Invalid configuration for device ‘0’ Invalid configuration for device ‘1’ After calls to Vmware support, which they couldn’t pinpoint the error, I sat and...
by Josh Lander | Jul 28, 2017 | Unreal, Visual Studio
I was having issues compiling the Windows Universal Platform version of the Unreal Game Engine. https://forums.unrealengine.com/showthread.php?118375-Unreal-Engine-4-is-available-for-Win10-UWP-app-dev-now I kept getting ‘/FU’ requires an argument, and...
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