Getting Started with Custom Game Modes in Battlefield 6 (PC)

Getting Started with Custom Game Modes in Battlefield 6 (PC)
J
Josh Lander
December 27, 2025

With Battlefield 6, EA has made it clear that player creativity and custom experiences matter again. While this isn’t a return to full Frostbite modding like the old days, BF6 does give players meaningful ways to build, tweak, and share custom game modes — especially on PC.

This post covers:

  • What “custom game modes” actually mean in BF6
  • What tools are available today
  • Where to find official docs and updates
  • What you can and can’t do (yet)

If you’re coming in expecting full source-level modding, this will reset expectations — in a good way.


What Counts as a “Custom Game Mode” in BF6?

In Battlefield 6, custom game modes are built around rules, logic, and configuration, not engine-level modding.

Think:

  • Custom win conditions
  • Altered player behavior and loadouts
  • Scoring logic
  • Team rules
  • Round flow and pacing

Not:

  • Custom maps
  • Custom assets
  • Frostbite engine mods

This is closer to Battlefield Portal-style logic, but expanded and more flexible.


The Primary Tool: Battlefield Portal / Creator Tools

EA continues to build custom experiences through Battlefield Portal, which acts as the foundation for BF6’s custom modes.

What You Can Do

  • Create custom game rules
  • Modify player abilities and constraints
  • Control game flow and objectives
  • Share modes publicly or privately

What You Can’t Do

  • Import custom meshes or textures
  • Modify Frostbite engine systems
  • Run server-side native code

This keeps things fair across platforms while still allowing creativity.


PC Requirements

To get started on PC, you’ll need:

  • Battlefield 6 (PC)
  • An EA Account
  • Internet access (creation tools are cloud-backed)
  • A modern browser (Chrome / Edge recommended)

No SDK download is required for basic custom mode creation.


Where the Tools Live

Custom modes are created through:

  • The in-game Portal editor
  • EA’s web-based Battlefield Portal tools

Official entry point:

👉 https://www.ea.com/games/battlefield/portal

(Bookmark this — EA updates Portal features over time.)


Official Documentation & Resources

EA documentation is split across a few places. These are the ones worth following:

Battlefield Portal Overview

👉 https://www.ea.com/games/battlefield/portal

High-level explanation of:

  • What Portal is
  • What’s supported
  • Sharing and discovery

EA Help / Battlefield Support

👉 https://help.ea.com/en/battlefield/

Useful for:

  • Portal limitations
  • Known issues
  • Platform differences
  • Publishing problems

Battlefield Community Updates

👉 https://www.ea.com/games/battlefield/news

This is where:

  • New Portal features are announced
  • Rule editor updates are explained
  • Limitations change over time

How Custom Logic Works (High Level)

Custom game logic in BF6 is rule-based, not code-based.

You’ll work with:

  • Triggers (on spawn, on death, on score)
  • Conditions (team, weapon, location, state)
  • Actions (award points, end round, change rules)

If you’ve ever used:

  • Visual scripting
  • Logic blocks
  • Flow-based editors

You’ll feel right at home.


Example Ideas That Work Well

Some game modes that fit BF6’s toolset nicely:

  • “Cleanup” or aftermath modes (repair, defuse, stabilize)
  • Limited-life tactical modes
  • Asymmetric teams (hunters vs survivors)
  • Objective-only, no-kill scoring
  • Time-attack or endurance modes

If you’re creative with rules instead of assets, you can do a lot.


Versioning, Sharing, and Iteration

Custom modes can be:

  • Saved privately
  • Shared via codes
  • Updated without republishing the whole game

This makes Portal great for:

  • Rapid iteration
  • Community testing
  • Seasonal modes

What to Expect Going Forward

EA has already signaled that:

  • Portal tooling will continue to evolve
  • More logic hooks may be exposed
  • Community-created modes are a long-term focus

If you’re interested in building modes, now is the right time to start, even if the tools feel limited today.


Final Thoughts

Battlefield 6 doesn’t offer full modding — but it does offer something arguably more important:

A supported, sharable way to experiment with gameplay ideas.

If you treat BF6 custom modes like design exercises instead of engine mods, you’ll get a lot out of them.

And who knows — some of the best Battlefield modes in the future may start as Portal experiments.


I’ll update this post as EA expands the tooling and documentation.

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